|Starts as 2-star|
|Recommended for Story|
|Recommended for Duel|
|Recommended for PvP|
An Oceanic Visit
Something was bothering Krash. Not something trivial like needing someone's help scratching your back, even though that actually WAS a headache for sea giants like Krash, born with arms that were essentially seashells. Krash solved that problem beautifully at the cost of half a reef when he was only one year old. The problem, he explained to his best friend Kraken, was serious beyond imagination:
Despite being a sea giant, Krash longed for the land.
"You will get yourself killed!" Kraken muttered while playing with his tentacles to stir up strings of small bubbles. "Don't you remember what happened to that poor mermaid when she left us?" That poor thing now could only swim around with two weird-looking legs after she lost her beautiful tail fin. Krash shuddered, but snapped out of it quickly. " I'm a sea giant. I was born with legs!"
Right before Krash dove into the Rhone River, he turned his head to take one last look at his home. As expected, he spotted Kraken's large head. He thought he was being sneaky, but it's tough for a Kraken to hide in shallow water. Krash waved goodbye to Kraken and submerged into the waves.
The water in Rhone River was freezing compared to the ocean. Swimming up the river was also more difficult than in the ocean. But nothing could stop Krash. Winter went and spring came, then fall brought another winter. One year passed. Krash had travelled most of the river, but he never tired of the view. He explored every single small stream and tributary with great interest.
To a sea giant, rivers have more a significant meaning than to those that live on the land. Rivers are richer, more colorful and full of surprises. You'd never know what you could find in them.
Sometimes you'd run into an angry monster, two days later you'd meet a naughty elf; and before you realized it there would be a drunk orc snoring in front of you. One Krash had met smelled so bad that Krash felt sorry for all the nearby humans.
When Krash felt like it, he would leave the river briefly to explore the land a bit. One time, he even dressed himself as a tall human to visit a city. He visited places of interest and even tried his first glass of alcohol at a popular tavern. Unfortunately that was the last glass of liquor he had as well. Krash swore he would never ever touch that stuff again. "Devil's poison!"
Krash's fell onto the ground and puked all over the place as other patrons looked on and laughed.
Years of travelling made Krash loved the land even more, but he had always missed the place he came from, the vast ocean and that nagging Kraken. Once, Krash was relaxing on the riverbank. The sun was warm and heated up his large shell. All of a sudden, a familiar scent caught his attention: the ocean! Just as Krash wondered if he was hallucinating, he saw the Ruler of the Deep in the distance, and a familiar-looking figure behind him...Kraken!
Krash almost yelled his name, but held back, and the pair never spotted him. Krash was, after all, very good at hiding after years of practice.
Why are they here? Something must have happened. Krash decided to follow them to find out.
Krash was shocked when he witnessed the sea emperor killing an ogre. He jumped out to question the Ruler of the Deep and his friend, who now seemed more like a stranger. The sea giant did not understand why the dummy race would become anyone's enemy.
"Isn't there another way?" asked frustratedly Krash. "This, unfortunately, is the only way." the majestic figure answered, and his eyes filled with a sorrow as deep as the Pandecic.
|Krash retracts into his shell and rolls for 7s, leaving a trail of ice that slows enemies that walk over it. If he collides with an enemy, he deals 88+22%*SP spell damage to nearby enemies and knocks them back.|
|Passive: Krash's spiked shell serves as a natural defense, blocking 250+50%*SP damage from enemy attacks.|
Active: Forcefully expel the spikes, dealing spell damage to nearby enemies.
|Krash rapidly spins to form a whirlpool, drawing nearby enemies to him. After 5s, it explodes, dealing 320+80%*SP spell damage to all enemies within.|
|+6% damage vs. Dark|
+6% damage vs. 3-star or less
-28% incoming damage while debuffed
|Ultimate Harmony Acolyte|
|+15% damage vs. Dark|
+15% damage vs. 3-star or less
-70% incoming damage while debuffed
|The third hit of each basic attack combo has the following chance to knock the enemy into the air:|
|Hero||Effect (per Star)||Flavor Text|
|+2.4% Base Health||Company|
Umbralu wouldn't survive the hard days without Krash.
|+4% Base Attack Power|
+4% Base Spell Power
Although they don't know each other, they are Umbralu's only friends.
|+1.6% Critical Strike Chance|
+1% Critical Strike Damage
The Kraken used to be Krash's best friend.
|+1.8% Spell Penetration||Spinners|
Waterspout or whirlwind, which one do you prefer?