Each hero of Etryna belongs to one of four factions: Order, Chaos, Harmony, and Dark. Faction is an important consideration in team composition, as heroes of one faction are strong against another; Order is strong against Chaos, which is strong against Harmony, which is strong against Dark, which is strong against Order.
Furthermore, each hero is specialized into a faction role. Heroes unlock their base faction role at 4 stars. They unlock their ultimate faction role at 5 stars.
Order preserves and advances civilization as the ultimate good. Through laws and proper governance, security can be established, poverty eliminated, and art and culture promoted. They are opposed to Chaos, whose wild existence defies all notion of authority and rule of law.
Order Guardian[]
Order Guardian
+6% damage vs. Chaos +6% damage vs. 3-star or less -6% incoming physical damage
Ultimate Order Guardian
+15% damage vs. Chaos +15% damage vs. 3-star or less -30% incoming physical damage
Order Enforcer[]
Order Enforcer
+6% damage vs. Chaos +6% damage vs. 3-star or less Each 12s, remove all debuffs
Ultimate Order Enforcer
+15% damage vs. Chaos +15% damage vs. 3-star or less Each 6s, remove all debuffs
Order Sage[]
Order Sage
+6% damage vs. Chaos +6% damage vs. 3-star or less -6% incoming spell damage
Ultimate Order Sage
+15% damage vs. Chaos +15% damage vs. 3-star or less -30% incoming spell damage
Order Acolyte[]
Order Acolyte
+6% damage vs. Chaos +6% damage vs. 3-star or less -28% incoming damage while debuffed
Ultimate Order Acolyte
+15% damage vs. Chaos +15% damage vs. 3-star or less -70% incoming damage while debuffed
Chaos[]
Chaos prizes freedom and self-determination above all else. Heroes belonging to this faction tend to be fiercely independent, whether this is as individuals or members of a tribe or race. They are opposed to Harmony, whose radical interdependence contrasts their radical independence.
Chaos Guardian[]
Chaos Guardian
+6% damage vs. Harmony +6% damage vs. 3-star or less -6% incoming physical damage
Ultimate Chaos Guardian
+15% damage vs. Harmony +15% damage vs. 3-star or less -30% incoming physical damage
Chaos Enforcer[]
Chaos Enforcer
+6% damage vs. Harmony +6% damage vs. 3-star or less Each 12s, remove all debuffs
Ultimate Chaos Enforcer
+15% damage vs. Harmony +15% damage vs. 3-star or less Each 6s, remove all debuffs
Chaos Sage[]
Chaos Sage
+6% damage vs. Harmony +6% damage vs. 3-star or less -6% incoming spell damage
Ultimate Chaos Sage
+15% damage vs. Harmony +15% damage vs. 3-star or less -30% incoming spell damage
Chaos Acolyte[]
Chaos Acolyte
+6% damage vs. Harmony +6% damage vs. 3-star or less -28% incoming damage while debuffed
Ultimate Chaos Acolyte
+15% damage vs. Harmony +15% damage vs. 3-star or less -70% incoming damage while debuffed
Harmony[]
Harmony believes that all living creatures are ultimately interdependent upon one another and nature. Thus, growth can only occur if one embraces one's role in the world and set aside selfish desires. They are opposed to Dark, whose unfettered lust and ambition for power imperils all of Etryna.
Harmony Guardian[]
Harmony Guardian
+6% damage vs. Dark +6% damage vs. 3-star or less -6% incoming physical damage
Ultimate Harmony Guardian
+15% damage vs. Dark +15% damage vs. 3-star or less -30% incoming physical damage
Harmony Enforcer[]
Harmony Enforcer
+6% damage vs. Dark +6% damage vs. 3-star or less Each 12s, remove all debuffs
Ultimate Harmony Enforcer
+15% damage vs. Dark +15% damage vs. 3-star or less Each 6s, remove all debuffs
Harmony Sage[]
Harmony Sage
+6% damage vs. Dark +6% damage vs. 3-star or less -6% incoming spell damage
Ultimate Harmony Sage
+15% damage vs. Dark +15% damage vs. 3-star or less -30% incoming spell damage
Harmony Acolyte[]
Harmony Acolyte
+6% damage vs. Dark +6% damage vs. 3-star or less -28% incoming damage while debuffed
Ultimate Harmony Acolyte
+15% damage vs. Dark +15% damage vs. 3-star or less -70% incoming damage while debuffed
Dark[]
Dark craves power above all else, and they are willing to harm any person or exploit any resource to obtain to gain more strength and knowledge. Thankfully, this faction is kept in check by its own members, who constantly compete with with another. They are opposed to Order, whose gleaming cities and vast wealth represent the ultimate prize.
Dark Guardian[]
Dark Guardian
+6% damage vs. Order +6% damage vs. 3-star or less -6% incoming physical damage
Ultimate Dark Guardian
+15% damage vs. Order +15% damage vs. 3-star or less -30% incoming physical damage
Dark Enforcer[]
Dark Enforcer
+6% damage vs. Order +6% damage vs. 3-star or less Each 12s, remove all debuffs
Ultimate Dark Enforcer
+15% damage vs. Order +15% damage vs. 3-star or less Each 6s, remove all debuffs
Dark Sage[]
Dark Sage
+6% damage vs. Order +6% damage vs. 3-star or less -6% incoming spell damage
Ultimate Dark Sage
+15% damage vs. Order +15% damage vs. 3-star or less -30% incoming spell damage
Dark Acolyte[]
Dark Acolyte
+6% damage vs. Order +6% damage vs. 3-star or less -28% incoming damage while debuffed
Ultimate Dark Acolyte
+15% damage vs. Order +15% damage vs. 3-star or less -70% incoming damage while debuffed