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Each hero of Etryna belongs to one of four factions: Order, Chaos, Harmony, and Dark. Faction is an important consideration in team composition, as heroes of one faction are strong against another; Order is strong against Chaos, which is strong against Harmony, which is strong against Dark, which is strong against Order.

Furthermore, each hero is specialized into a faction role. Heroes unlock their base faction role at 4 stars. They unlock their ultimate faction role at 5 stars.

OrderEdit

Order preserves and advances civilization as the ultimate good. Through laws and proper governance, security can be established, poverty eliminated, and art and culture promoted. They are opposed to Chaos, whose wild existence defies all notion of authority and rule of law.

Order GuardianEdit


Order Guardian
Order Guardian
+6% damage vs. Chaos
+6% damage vs. 3-star or less
-6% incoming physical damage
Ultimate Order Guardian
+15% damage vs. Chaos
+15% damage vs. 3-star or less
-30% incoming physical damage

Order EnforcerEdit


Order Enforcer
Order Enforcer
+6% damage vs. Chaos
+6% damage vs. 3-star or less
Each 12s, remove all debuffs
Ultimate Order Enforcer
+15% damage vs. Chaos
+15% damage vs. 3-star or less
Each 6s, remove all debuffs

Order SageEdit


Order Sage
Order Sage
+6% damage vs. Chaos
+6% damage vs. 3-star or less
-6% incoming spell damage
Ultimate Order Sage
+15% damage vs. Chaos
+15% damage vs. 3-star or less
-30% incoming spell damage

Order AcolyteEdit


Order Acolyte
Order Acolyte
+6% damage vs. Chaos
+6% damage vs. 3-star or less
-28% incoming damage while debuffed
Ultimate Order Acolyte
+15% damage vs. Chaos
+15% damage vs. 3-star or less
-70% incoming damage while debuffed

ChaosEdit

Chaos prizes freedom and self-determination above all else. Heroes belonging to this faction tend to be fiercely independent, whether this is as individuals or members of a tribe or race. They are opposed to Harmony, whose radical interdependence contrasts their radical independence.

Chaos GuardianEdit


Chaos Guardian
Chaos Guardian
+6% damage vs. Harmony
+6% damage vs. 3-star or less
-6% incoming physical damage
Ultimate Chaos Guardian
+15% damage vs. Harmony
+15% damage vs. 3-star or less
-30% incoming physical damage

Chaos EnforcerEdit


Chaos Enforcer
Chaos Enforcer
+6% damage vs. Harmony
+6% damage vs. 3-star or less
Each 12s, remove all debuffs
Ultimate Chaos Enforcer
+15% damage vs. Harmony
+15% damage vs. 3-star or less
Each 6s, remove all debuffs

Chaos SageEdit


Chaos Sage
Chaos Sage
+6% damage vs. Harmony
+6% damage vs. 3-star or less
-6% incoming spell damage
Ultimate Chaos Sage
+15% damage vs. Harmony
+15% damage vs. 3-star or less
-30% incoming spell damage

Chaos AcolyteEdit


Chaos Acolyte
Chaos Acolyte
+6% damage vs. Harmony
+6% damage vs. 3-star or less
-28% incoming damage while debuffed
Ultimate Chaos Acolyte
+15% damage vs. Harmony
+15% damage vs. 3-star or less
-70% incoming damage while debuffed

HarmonyEdit

Harmony believes that all living creatures are ultimately interdependent upon one another and nature. Thus, growth can only occur if one embraces one's role in the world and set aside selfish desires. They are opposed to Dark, whose unfettered lust and ambition for power imperils all of Etryna.

Harmony GuardianEdit


Harmony Guardian
Harmony Guardian
+6% damage vs. Dark
+6% damage vs. 3-star or less
-6% incoming physical damage
Ultimate Harmony Guardian
+15% damage vs. Dark
+15% damage vs. 3-star or less
-30% incoming physical damage

Harmony EnforcerEdit


Harmony Enforcer
Harmony Enforcer
+6% damage vs. Dark
+6% damage vs. 3-star or less
Each 12s, remove all debuffs
Ultimate Harmony Enforcer
+15% damage vs. Dark
+15% damage vs. 3-star or less
Each 6s, remove all debuffs

Harmony SageEdit


Harmony Sage
Harmony Sage
+6% damage vs. Dark
+6% damage vs. 3-star or less
-6% incoming spell damage
Ultimate Harmony Sage
+15% damage vs. Dark
+15% damage vs. 3-star or less
-30% incoming spell damage

Harmony AcolyteEdit


Harmony Acolyte
Harmony Acolyte
+6% damage vs. Dark
+6% damage vs. 3-star or less
-28% incoming damage while debuffed
Ultimate Harmony Acolyte
+15% damage vs. Dark
+15% damage vs. 3-star or less
-70% incoming damage while debuffed

DarkEdit

Dark craves power above all else, and they are willing to harm any person or exploit any resource to obtain to gain more strength and knowledge. Thankfully, this faction is kept in check by its own members, who constantly compete with with another. They are opposed to Order, whose gleaming cities and vast wealth represent the ultimate prize.

Dark GuardianEdit


Dark Guardian
Dark Guardian
+6% damage vs. Order
+6% damage vs. 3-star or less
-6% incoming physical damage
Ultimate Dark Guardian
+15% damage vs. Order
+15% damage vs. 3-star or less
-30% incoming physical damage

Dark EnforcerEdit


Dark Enforcer
Dark Enforcer
+6% damage vs. Order
+6% damage vs. 3-star or less
Each 12s, remove all debuffs
Ultimate Dark Enforcer
+15% damage vs. Order
+15% damage vs. 3-star or less
Each 6s, remove all debuffs

Dark SageEdit


Dark Sage
Dark Sage
+6% damage vs. Order
+6% damage vs. 3-star or less
-6% incoming spell damage
Ultimate Dark Sage
+15% damage vs. Order
+15% damage vs. 3-star or less
-30% incoming spell damage

Dark AcolyteEdit


Dark Acolyte
Dark Acolyte
+6% damage vs. Order
+6% damage vs. 3-star or less
-28% incoming damage while debuffed
Ultimate Dark Acolyte
+15% damage vs. Order
+15% damage vs. 3-star or less
-70% incoming damage while debuffed

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